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For the first game of the night, the host spins first and players follow in (clockwise) order. Each player must spin once in an 'orbit'. From then on, whoever has won the previous game will spin first for the next game. The rules are simple, spin the wheel; if you land on Bang! take a shot and remain out for the remainder of the game! If you land on an "action" tile simply follow the instructions below. Players keep spinning until there is only one player left!
1. Guardian Angel - The next time you land on Bang! remain in the game. (Can only be used by each player once per game. If you land on this tile after your initial landing, treat it as a blank tile and remain in the game).
2. Bounty Hunter - Pick a player to spin next. (Original order resumes after the spin, does NOT count toward your spin for that orbit)
3. Dead Man Walking - Spin again.
4. Anarchy - Reverse the order.
5. Skip Town - Skip your next spin.
6. Standoff - Pick another player; you both spin (starting with the player selected) until a player lands on Bang!.
7. The Gambler - You have the option to spin again. If you land on anything other than Bang! you get to skip your next two spins.
8. The Reckoning - Remaining players take a shot.